So now you're going to join the Zelink bandwagon?
And in that case... I shall extend to you a warm welcome to the Zelink bandwagon, Sir Boom.
I am honored to have your warm welcome, Rocket-senpai.
I agree. Before SS and some of the other games that came about just a few years ago, it was basically "Save the princess, Zelda is your
sisterdestiny", and that was the reason Link was given the task to save Zelda. That reason and that reason only. And the reward is... oh, a kiss, a thank you and some cake. Actually I'm just kidding, that only applies to the Mario games. And speaking of Mario, the Mario series doesn't have a timeline right? If it does, I'm definitely assuming that in every game it's the same Mario saving the same Peach while confronting the same Bowser. I wish the Zelda series was like that, it would make the timeline and shipping less complicated.
Yeah, the whole Hero X Princess thing is pretty cliché but it's everywhere, so most people generally go with the flow. The thing is, because there are multiple Links and Zeldas in the series, as opposed to the one hero and princess in every adventure [remember the Single Link Theory?], it does indeed make every Zelink relationship different to another. To me, that's what makes their relationship a different kind of cliché, and that's what I love about Zelink.
Anyways, I hope I made sense. I most likely didn't but whatever XD
No, that definitely makes sense. To be honest, I feel like a lot of the post-OOT games (and OOT itself I guess) were intentionally left open-ended. Almost as if the games were inviting players to reach their own conclusions. So I don't think anyone's really wrong as far as Zelink shipping goes. I sort of thought that Twilight Princess and Link's Awakening (more so in DX) were hinting at other potential love interests, but neither really amounted to anything definitive, at least IMO.
And the Single Link Theory? Man, that would definitely make things simpler.
Of course, that would mean that every game would have to explain why Link's suddenly a newbie at the beginning of every story. They could potentially use the same plot device as the Metroid series, in which every game has the same protagonist, but she just happens to lose all her items for one reason or another due to some random event. It can be done well, but there are so many Zelda games it might just get tiresome after all. I still think Samus should get a suit upgrade that would prevent her from losing all her suit upgrades.
While I agree with all the Links being unrelated, I can't help but think that TP Link could possibly be a descendant of OoT Link.
I can't really wrap my head around it, but here's a pretty good theory
about OoT Link being the Hero's Shade in TP.
It's from Zeldapedia by the way. So while it comes from a place where people can write whatever they want, this theory is actually pretty reasonable. But the crappy thing is there's no official confirmation... Damn
Wow, I didn't know there was actually a fan theory about that. I remember my first time playing TP, the thought crossed my mind that the Hero's Shade might have been the Hero of Time. Plus, with the new timeline confirming that Twilight Princess takes place in the "Child Link" continuity (after Majora's Mask), it could possibly ring true, considering that the Hero of Time's spirit would have most likely stayed in that timeline.
Plus, if the Hero of Time were to end up with Zelda, and he was indeed related to TP Link (Hero of Twilight? I can't remember if he ever got his own title), then that might explain why they shied away from Zelink in Twilight Princess. That's just my random idea though.
Of course, the anti-incest argument might be sort of irrelevant, due to the medieval theme. I guess it's more sort of my tendency to be uncomfortable with those sorts of ships that make me push the "No Link is related theory". I remember thinking that Tetra/Link was sort of implied in WW/PH, only to find Tetra's granddaughter getting some cute scenes in Spirit Tracks with a guy who looks just her supposed grandfather. So I guess I like to assume that the identical-looking heroes aren't related, just to makes things simpler.
But, I suppose the most likely scenario is that I'm just over-thinking it. Like usual.
You're welcome, thanks, and congratulations!
And as for the sad Zelink reunion being sad... it's Nintendo. Nintendo
. They know their stuff. I have to say, this is the first Zelda game [and the first video game in general] that's made me cry... ever. Let alone more than once. Yes, it's that
sad. Wait until later in the game, it only gets sadder.
Also, I'd like to say that the words Impa gave to Link, although harsh, were the most impactful
words in the game.
Yeah, I agree. Nintendo definitely knows what they're doing with these games. I've heard how development for this game began before Twilight Princess was even released, and it's definitely shown through so far. That scene at the Earth Spring was so well done; I haven't played a video game that drew me in emotionally like that in a long time. Even though Link never talks, and the Zelda series shies away from profanities, you can definitely read the single expletive running though Link's mind after Impa's lecture. The story almost feels like manga-quality, which is amazing, considering how simple the classic Zelda plots were.
And more sad scenes? Well, thanks for the warning, I'll brace myself. I hope it's not too sad. I can handle plenty of "Hero fails, but vows to get stronger" moments, but I might go on a rampage if Zelda or Link died and/or Zelda hooked up with Groose.
Edited by Boom...Winning, 31 December 2011 - 06:33 PM.