http://en.wikipedia....telier_(series)
QUOTE
The Atelier series is a series of role-playing video games developed by the Gust Corporation since 1997, primarily for the PlayStation consoles (original, PS2, and PS3), though portable versions for the Game Boy Color, Game Boy Advance, Nintendo DS, and PlayStation Portable have also been made. Two of the games in the series were ported to the Sega Saturn and Dreamcast. The series has been primarily released in Japan, though recent titles have been localized for other markets. The game series, based on the definition of "atelier" as an artist's workshop, is heavily based around the art of alchemy, requiring the player to find and collect items and combine them in recipes to create better items with which to progress further in the game. A manga adaptation by Yoshihiko Ochi has also been published.
Common Elements:
The Atelier series of games focuses around the use of alchemy. Players control the game's character, roaming the game world to collect objects to use in alchemy recipes to create new objects, including cooking ingredients, recovery items, tools, weapons, armor, and accessories. Synthesized objects are commonly required in order to create more powerful or potent objects through alchemy. Many of the games feature a method of transferring properties of one item from the recipe to the synthesized item. Recipes also often allow the substitution of items, which can either lend better properties to the final synthesized item, or can lead to the character thinking of a completely new recipe.
The games are generally centered around a turn-based combat system, in which the items made through alchemy come into play, either to boost the character's abilities, or for offensive, defensive, or support items.
The games' stories are typically light-hearted and humorous, and the player ends up with a large group of characters to explore the world with.
Common Elements:
The Atelier series of games focuses around the use of alchemy. Players control the game's character, roaming the game world to collect objects to use in alchemy recipes to create new objects, including cooking ingredients, recovery items, tools, weapons, armor, and accessories. Synthesized objects are commonly required in order to create more powerful or potent objects through alchemy. Many of the games feature a method of transferring properties of one item from the recipe to the synthesized item. Recipes also often allow the substitution of items, which can either lend better properties to the final synthesized item, or can lead to the character thinking of a completely new recipe.
The games are generally centered around a turn-based combat system, in which the items made through alchemy come into play, either to boost the character's abilities, or for offensive, defensive, or support items.
The games' stories are typically light-hearted and humorous, and the player ends up with a large group of characters to explore the world with.
There have been 15 main games in the franchise to date and several side games released as well.
http://en.wikipedia....s:_Eternal_Mana
http://en.wikipedia....zoth_of_Destiny
http://en.wikipedia...._Grand_Phantasm
http://en.wikipedia....sts_of_Al-Revis
http://en.wikipedia....Fall_of_Alchemy
http://en.wikipedia....emist_of_Arland
http://en.wikipedia....turer_of_Arland
http://en.wikipedia....ntice_of_Arland
http://en.wikipedia....f_Twilight_Land
http://en.wikipedia...._of_Sera_Island
I currently own Mana Khemia 2 and Atelier Totori. I am looking into adding Atelier Rorona and Atelier Meruru to my collection as well.