Edited by Phantom_999, 13 October 2011 - 12:23 AM.
Legend of zelda
#1
Posted 13 October 2011 - 12:22 AM
#3
Posted 13 October 2011 - 11:11 AM
Majora's Mask nuff said.
Ocarina of Time was revolutionary but Majora's Mask offered improve game mechanics and a cool concept and the same goes for Wind Waker too and its vast exploration. So for me:
Majora's Mask
Ocarina of Time
Wind Waker
Twilight Princess
Edited by Dreamer, 13 October 2011 - 11:21 AM.
#4
Posted 13 October 2011 - 01:32 PM
My favorite Zelda game is a toss-up between A Link to the Past and Ocarina of Time (usually I choose the former because I preffer 2D games. Besides, there actually are a lot of enemies roaming over the overworld). I also love the first game due to its openness and freedom. You could go to almost anywhere from the start, and you could complete the dungeons at nearly any order.
I love the first five games in the series because they put emphasis on combat and freely exploring an open, magic overworld. Regrettably I have the feeling of those elements have been slowly ditched or put aside in favor of an excisely linear progression and emphasis on puzzles over fights. Oh, well.
Of course, I am not saying Majora Mask and later games are bad. But I don't like so much like the earlier ones.
Do you want to take over the world, huh? Well, you'll have to go through us first!
#5
Posted 13 October 2011 - 02:18 PM
My favorite game? Man, that's hard to say. I've yet to play a Zelda game that disappointed. I thought that might be the case with Spirit Tracks, since the whole Link being a conductor idea was so wacky, but I really enjoyed that one. Maybe it's because I loved how the titular princess actually helped you in a serious way. Other than Windwaker, the poor girl's basically been limited to a damsel-in-distress role the whole series. Unless you count Ocarina of Time, in which she was secretly a ninja whose only apparent abilities were playing the harp and finding fancy ways to run away.
If I had to pick one though, I guess I'd say Windwaker was my favorite. The cel-shaded environment made me feel incredibly immersed, even more so than Twilight Princess, and even the most random NPC's were endearing. Plus, I loved seeing Link show emotions for once, rather than the neutral/shocked/confused expressions he's limited to for most of the series. Zelda was awesome too, and it was nice to see her breaking out of that somber mood she's always seen, and see a tomboy-ish side of her.
In any case, I love the series, and I'm looking forward to Skyward Sword coming next month. I'd also highly recommend Ocarina of Time 3D to anyone who owns a 3DS. The game has received incredibly favorable reviews, heck, I believe Eurogamer referred to it as "...one of the greatest things that video games have ever achieved." I'd go so far as to say that this game, and the downloadable Link's Awakening DX and Four Swords Anniversary Edition, is a reason in itself to get a 3DS, at least for anyone who loves Zelda. At least, that's my personal opinion. I will say though, that despite the limited titles that the company offers, Zelda is one of the biggest reasons I'm still an Nintendo fanboy.
Edited by Boom...Winning, 13 October 2011 - 02:31 PM.
#6
Posted 13 October 2011 - 02:47 PM
Majora's Mask nuff said.
Ocarina of Time was revolutionary but Majora's Mask offered improve game mechanics and a cool concept and the same goes for Wind Waker too and its vast exploration. So for me:
Majora's Mask
Ocarina of Time
Wind Waker
Twilight Princess
Really I like wind waker but a lot of fans complain and didn't like it because of the sailing around the world with the ship because it took too long to get to one place and to another. I whined about it but once you get the melody to travel from one place to another the game becomes very enjoyable.
#7
Posted 13 October 2011 - 04:17 PM
QFT. A Link to the Past is probably the hardest Zelda game.
Although I haven't played Ocarina of Time. XD
#8
Posted 13 October 2011 - 09:09 PM
With all that said, OOT is my favorite. Bring on Skyward Sword. Gotta get that gold Wii remote!
#9
Posted 13 October 2011 - 09:22 PM
Although I haven't played Ocarina of Time. XD
Tell me about it I remember Ganon's tower had like eight floors and you also have to defeat the bosses from the first three dungeons.
#10
Posted 13 October 2011 - 09:35 PM
"They don't want none"
#11
Posted 13 October 2011 - 09:36 PM
Well, there's the CD-i games. Oh, but they don't count as Nintendo so don't worry about them XD Plus, to think that Faces of Evil and Wand of Gamelon were released the day our favourite knucklehead was born... D:
Although I haven't played Ocarina of Time. XD
Nope. No way. Zelda II was the hardest game. EVAR.
#12
Posted 13 October 2011 - 11:57 PM
I don't really discuss video games online as much anymore, but from what I recall, Wind Waker was actually pretty popular among fans. I'm not sure what the general consensus is on it, but I guess I didn't really mind the ocean travel. There were usually plenty of things to do on the world map, with the submarines, watchtowers, rafts, and such. The overworld map was more spread out than the previous games, but I thought that really helped with the 'immersion' effect that made me love that game so much. Plus, the way the game masked loading times during sea travel pretty much made up for any problem I had with repetitive world map movement.
Depends what you mean by 'hardest'. If you mean 'hard to live' than I might agree with you (though I think Zelda II gave me a much harder time combat-wise), but as far as puzzles go, A Link to the Past was pretty tame. I don't recall any dungeons in that game that I ever felt challenged with, it was mostly the ol' "Kill all enemies to open a door" or "Lift a random pot and find a switch" puzzles. I'd personally say that the Oracle games or Spirit Tracks had the most challenging dungeons, in the latter game I actually had to use a notepad to solve some of the puzzles in the Tower of Spirits dungeon. But I guess that's a personal opinion.
LOL, I forgot about the CD-i games. I'm not sure what the history is with those, but apparently Nintendo still tries to pretend they never happened, so I don't really count them as part of the canon. Though I guess part of me still wants to try em' out.
Also, they came out on 10/10? That's funny, I was wondering what you meant on the "Naruto's Birthday" thread.
Edited by Boom...Winning, 13 October 2011 - 11:59 PM.
#13
Posted 14 October 2011 - 12:27 AM
Spirit Tracks was a huge pain in the ass. I mean, with the whole travelling by train thing, it got too repetitive. At least in Phantom Hourglass you could take shortcuts, but in ST there's none, so the "shortest route" could possibly be a very, VERY long route. The armoured trains scared the crap out of me because one, you can't cannon them down, and two, they can change directions immediately as soon as they see you. I thought that those made it hard to find the quickest route to a dungeon or whatever. Not to mention the Tower of Spirits had like 30+ floors. Oh well, at least you didn't have to go back on previous levels like in the Temple of the Ocean King
Also, they came out on 10/10? That's funny, I was wondering what you meant on the "Naruto's Birthday" thread.
Oh God, DON'T play those games. You don't want to, they are absolutely horrible (worse than Hotel Mario, and that was pure suckage). Like, you have 3 or 4 buttons on the controller, but you pretty much use like, 2, making the controls REALLY difficult. Plus the animation and voice acting is super cheesy and crap. "Mah boi, this peace is what all true warriors strive for!" "Oh boy, I'm so hungry, I could eat an octorok!" I mean, seriously?
Anyways, really looking forward to Skyward Sword. I went to the Nintendo Connection Tour this year on September 27, and I played a demo of the Bird Riding, Dungeon and Boss gameplay. It was amazing! The swordplay, I have to say, is very, very accurate. I think maybe too accurate XD
LOL I don't think anyone knew what I meant by "that"
Oh and btw, for anyone who is interested:
Edited by ChidoriLuv, 14 October 2011 - 05:18 AM.
#14
Posted 15 October 2011 - 02:01 PM
GOOD FOR YOU AMY-CHAN!!!! It was fun right? and the story was deep!
Edited by Phantom_999, 15 October 2011 - 04:37 PM.
#15
Posted 15 October 2011 - 02:02 PM
#16
Posted 15 October 2011 - 02:13 PM
And I though Zelda II was the most difficult, what with all the side-scrolling. I don't think it was possible for noobs to beat the original games without a guide.
Edited by ChidoriLuv, 15 October 2011 - 02:18 PM.
#17
Posted 15 October 2011 - 08:40 PM
#18
Posted 15 October 2011 - 11:24 PM
#19
Posted 16 October 2011 - 12:13 AM
I envy you so much right now.
#20
Posted 16 October 2011 - 12:17 AM
Yeah but he hasn't played the game yet
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