Resident Evil Revelations Wikipedia Page --Click here to view--
GAMEPLAY
Resident Evil Revelations will see a return to the survival horror gameplay of earlier series installments, with returning elements such as a limited supply of ammunition, and more emphasis on exploration and puzzle solving. As in Resident Evil 4 and Resident Evil 5, the game's camera keeps an over-the-shoulder view from behind the playable character.The player may move the protagonist while aiming a weapon, and has the option to switch between a first-person and third-person perspective. A new item, the supply scanner, detects items hidden throughout the game's environments.
PLOT
The game is set in 2005, between Resident Evil 4 and Resident Evil 5. It depicts the events shortly after the establishment of the Bioterrorism Security Assessment Alliance (BSAA), a counter-terrorism group introduced in Resident Evil 5. The story revolves around BSAA co-founders Jill Valentine and Chris Redfield, the protagonists of the first Resident Evil. Chris and his partner Jessica have gone missing, and Jill is dispatched to a cruise ship in Europe to investigate their whereabouts. On her mission, Jill is joined by fellow BSAA operative Parker Luciani. Settings in addition to the cruise ship include a port town and a snowy mountain.
DEVELOPMENT
Development of Resident Evil Revelations began before that of Resident Evil: The Mercenaries 3D, an action game that was created by the same staff members at Capcom.[ The Mercenaries 3D was intended as a test for the capabilities of the Nintendo 3DS, and made the development team familiar with the handheld's technology. Resident Evil Revelations uses a new revision of the internally developed MT Framework graphics engine. Referred to as MT Framework Mobile, it was designed specifically for the Nintendo 3DS, and is based on an earlier version of the engine utilized in the third-person shooter Lost Planet 2. Depending on the mode Resident Evil Revelations is run in, some graphical effects will be toggled on and off; for example, the graphics feature anti-aliasing if the 3D mode of the Nintendo 3DS is disabled. Resident Evil Revelations is being directed by Resident Evil 5 co-designer Koushi Nakanishi, and produced by Masachika Kawata and Takayuki Hama. Tsukasa Takenaka, who provided the story background and in-game files for Resident Evil 5, is joining the team as assistant producer. According to Kawata, there will be a significantly larger amount of script in the game. The game was revealed at the E3 2010 trade show in Los Angeles. A playable demo for Resident Evil Revelations, referred to as a "pilot version" by Capcom, was released with Resident Evil: The Mercenaries 3D.
R.E: Revelations Official Site --Click here to view--
Resident Evil returns to survival horror with a brand new storyline and a new level of tension and intrigue. A brand new setting delivers a more tense and intriguing gameplay experience than any Resident Evil to date!. Built from the ground up to take advantage of the Nintendo 3DS features, Resident Evil Revelations delivers outstanding visuals that bring the fear to life.
The action bridges the gap between Resident Evil 4 and Resident Evil 5, unveiling new adventures for Jill Valentine and Chris Redfield. Jill and her new partner, Parker Luciani, have been sent on board a supposedly abandoned cruise ship in the Mediterranean, to search for Chris Redfield, based on his last known GPS coordinates. Far from being empty, the ship hides danger around every corner as Jill and Parker explore the confined space of the ship and must face a menacing new horror that emerges from the darkness.
Adding a new unique horror setting to the series, Resident Evil Revelations gives players the chance to venture underwater as they try to escape the terrifying creatures that are roaming the ship. But even the water isn't safe as the creatures continue to attack from the depths while Jill and Parker make a desperate bid to make it off the ship alive.
Game Features:
- All new Resident Evil — New storyline featuring series favorite — Jill Valentine, Chris Redfield and introducing BSAA member Parker Luciani
- Classic survival horror gameplay returns — Explore the dark, sinister areas of the cruise ship; there's nowhere to run and nowhere to hide with evil creeping out of the shadows
- Flexible touch screen functionality — Using the touch screen adds depth to puzzle solving and provides easy access to switching weapons on the fly
- Use your equipment — Use the Genesis scanning equipment to analyze enemy weaknesses and hidden items that will prove crucial for the player's survival
- Brand new threat — A new kind of horror is set to join the legions of Resident Evil; for the first time ever in the series, players will encounter enemies underwater, adding a unique challenge to the mix of gameplay
- Alternate Aiming Perspectives — Players can choose the shooting style that suits them with the ability to alternate between first and third person views to best pin point enemies
The article of IGN about the game-> http://uk.ds.ign.com...077/077738.html
The Kotaku page and the Demo of RE-> http://kotaku.com/58...a-single-second
So what do you guys think? I really want to buy a 3DS and try the game
Edited by Black Rose, 04 September 2011 - 11:52 AM.