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Final Fantasy XIII


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#61 Yakatsu

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Posted 15 March 2010 - 04:14 AM



Sazh is the main character of FFXIII. Period. He's the only J-RPG character in his 40's who doesn't die/isn't dead/is useful/has a good storyline. Also. Check that afro. I mean.

In George's name, I want one.

Also, he's BLACK. And he's not fluent with gangsta' speak nor is he a racial stereotype! Man, J-RPGs are being awfully politically corre- wait Sazh is the voice of reason in the party!? I....I...I'm surprised. No other J-RPG did this. Oh my. Oh...my.

Edited by Yakatsu, 15 March 2010 - 04:18 AM.


#62 No WhereMan

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Posted 15 March 2010 - 05:23 PM

QUOTE (Yakatsu @ Mar 15 2010, 12:14 AM) <{POST_SNAPBACK}>
Also, he's BLACK. And he's not fluent with gangsta' speak nor is he a racial stereotype! Man, J-RPGs are being awfully politically corre- wait Sazh is the voice of reason in the party!? I....I...I'm surprised. No other J-RPG did this. Oh my. Oh...my.


I'm sorry but the black man comedy relief sidekick is also nice little sterotype. Look at Michael Epps in the Resident Evil movie series. A good bit of the earlier Will Smith movies. Eddie Murphy in the 48hours movies. And I'm not going to comment on the voice of reason thing, just refer back to the stars in the movies I just stated.

And I mean seriously the guy has a chocobo chick in his afro. That's like a 2-piece in reserve.

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#63 pal2002

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Posted 15 March 2010 - 05:29 PM

Huge fan of all ff games and rpgs and pretty much the only games I play. Compared to others, FF13 is very battle heavy, most of the gameplay is spent on strategizing battles (although there's an auto option), which is actually nice compared to older FF games where you can spend quite a long time figuring out just where to go next to get on with the plot. My only complaint is that the text is so blurry on the crappy sdtv I have now in my dorm.

#64 Yakatsu

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Posted 15 March 2010 - 07:20 PM

QUOTE (No WhereMan @ Mar 15 2010, 05:23 PM) <{POST_SNAPBACK}>
nice little sterotype.

My opinion wise is that once a lot of people use the stereotype card too many times, people kinda think they have a second-hand agenda and that they lack the proper head to create a storyline to a character who just has a different pigmentation. I've seen it for quite sometimes and Sazh is just one that stands out for not shortening his words and do the funky train because 'he ain't from da' hood', G'.

#65 shadow_Uzumaki

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Posted 15 March 2010 - 08:19 PM

This didn't install did it? I'm planning a bit ahead, how much of the PS3's HDD did this game take up?? I have less than 10 Gbs left on my PS3.

#66 Smiter

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Posted 15 March 2010 - 08:57 PM

QUOTE (shadow_Uzumaki @ Mar 15 2010, 08:19 PM) <{POST_SNAPBACK}>
This didn't install did it? I'm planning a bit ahead, how much of the PS3's HDD did this game take up?? I have less than 10 Gbs left on my PS3.


Nah, no installation at all. smile.gif The only hard drive space you'll be using is for your game saves (just under 500KB per save).

I'm liking FFXIII so far. It's quite linear so far, so if you want to level more than usual in an area, you're essentially just going back and forth. That feels a lot more tedious than simply wandering around a wide area in, say, FFXII, Star Ocean, Lost Odyssey etc. At least there are usually dead ends you can explore in each area for extra EXP and items.

Design-wise, the game is stunning. There are some really beautiful areas, like the second one (the lake). I like the character designs as well, however one or two enemies do look a little blocky in places.

However, the main draw for me is the story. Like the combat system, it slowly unfolds over the course of the game. It definitely feels more personal than previous Final Fantasy games I've played.

#67 Pite

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Posted 16 March 2010 - 03:43 AM

Mannn... I lost most of my friends to this game. Some of them lost the sense of reality about the world hehe. I personally don't have a PS3 or XBOX 360 so I don't have the game. But I got to see the gameplay on my friend's PS3. All I can say is that the graphics are remarkable so is the music, especially for the International Trailer with Lenoa Lewis' singing.
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#68 No WhereMan

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Posted 17 March 2010 - 04:32 AM

QUOTE (Pite @ Mar 15 2010, 11:43 PM) <{POST_SNAPBACK}>
Mannn... I lost most of my friends to this game. Some of them lost the sense of reality about the world hehe. I personally don't have a PS3 or XBOX 360 so I don't have the game. But I got to see the gameplay on my friend's PS3. All I can say is that the graphics are remarkable so is the music, especially for the International Trailer with Lenoa Lewis' singing.


OMG, that's such an over the top trailer. lol

Here's the trailer that we're talking about btw. Enjoy!



Edited by No WhereMan, 17 March 2010 - 04:48 AM.

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#69 James S Cassidy

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Posted 17 March 2010 - 05:53 AM

This is the best Final Fantasy since....Final Fantasy 7 and 8.


It brings back the old nostalgia the old games, but expresses it in it's own personal way that is so different.

The only thing I miss is the limit breaks, but other than that, it is a awesome game.
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#70 No WhereMan

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Posted 17 March 2010 - 07:03 AM

I don't know, I really liked FF9. I can't stand 8. Squall was like they tried to get the brooding moodiness of Cloud, but they took a wrong turn somewhere and he just became irritatingly lifeless with no personality. And don't even let me get started on Rinoa.

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#71 True

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Posted 17 March 2010 - 07:00 PM

On Chapter 10 with 21-22 hours logged in.

Pros:
+Fantastic battle system. I haven't had this much fun since VI. Lack of limit breakers is a downer, but the use of paradigms is quite fun and challenging
+Absolutely stunning scenery with great music. Nobuo Uematsu will always be the best composer, but Masashi Hamauzu definitely keeps up the tradition of amazing
+Characters are fleshing out quite well, no one that I really dislike. Hope has gotten better and more mature. Vanille/Fang still sound like Aussie girls, but whatever

Cons:
-The economy is poorly constructed. I haven't used any weapons outside of my original ones and the whole bartering system isn't appealing as I'd rather stick to gill
-It does take quite a few hours to finally get your group of heroes together and the wait can be frustrating as you want to get a chance for all the characters to meet
-Minor personal nuisances: Lack of towns and airship to rest and explore. Granted they are all on the run, but I miss the little bits of the older series.

Overall I'm enjoying it immensely as it reminds me a lot of FFX, and that was one of the best experiences of gaming.

#72 Sakura Blossoms

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Posted 17 March 2010 - 07:43 PM

QUOTE (No WhereMan @ Mar 17 2010, 03:03 AM) <{POST_SNAPBACK}>
I don't know, I really liked FF9. I can't stand 8. Squall was like they tried to get the brooding moodiness of Cloud, but they took a wrong turn somewhere and he just became irritatingly lifeless with no personality. And don't even let me get started on Rinoa.

I loved 8.

That is all~

#73 Smiter

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Posted 17 March 2010 - 09:10 PM

QUOTE (True @ Mar 17 2010, 07:00 PM) <{POST_SNAPBACK}>
On Chapter 10 with 21-22 hours logged in.

Pros:
+Fantastic battle system. I haven't had this much fun since VI. Lack of limit breakers is a downer, but the use of paradigms is quite fun and challenging
+Absolutely stunning scenery with great music. Nobuo Uematsu will always be the best composer, but Masashi Hamauzu definitely keeps up the tradition of amazing
+Characters are fleshing out quite well, no one that I really dislike. Hope has gotten better and more mature. Vanille/Fang still sound like Aussie girls, but whatever

Cons:
-The economy is poorly constructed. I haven't used any weapons outside of my original ones and the whole bartering system isn't appealing as I'd rather stick to gill
-It does take quite a few hours to finally get your group of heroes together and the wait can be frustrating as you want to get a chance for all the characters to meet
-Minor personal nuisances: Lack of towns and airship to rest and explore. Granted they are all on the run, but I miss the little bits of the older series.

Overall I'm enjoying it immensely as it reminds me a lot of FFX, and that was one of the best experiences of gaming.


I'm in general agreement with True. happy.gif At first, I found Hope irritating and Lightning too cold, but came to understand and even like them after watching their story unfold.

I'm on Chapter 9, will be playing some more on Friday. Here's a plot theory (spoilers up to somewhere in Chapter 9):


I have a feeling Jihl Nabaat ordered the assassination of Rosch, so she could take command of PSICOM. After all, the Cavalry only turned up AFTER Rosch was killed and the PSICOM airship was taken out. I bet she was also banking on the Primarch turning up to watch the execution, so she can kill him and blame it on the l'Cie.

It was also really interesting to see the mindset of both Pulse and Cocoon. It sounds like a kind of Cold War-era paranoia, with the two worlds telling their own citizens the other side is "evil". Something must have happened to cause a split among the fal'Cie...


#74 FullmetalNinja25

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Posted 18 March 2010 - 02:29 AM

This is one of the worst Final Fantasies I've played the graphics and music are great (though lacking the victory theme at the end of a battle) but the Battle System is not very involving and I just don't care about the Characters (with the exception of Snow he's freaking awesome) or the Plot.

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#75 Yakatsu

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Posted 18 March 2010 - 05:41 AM

FFXIII is a dungeon crawler. --Click here to view--
So I finally reach the GOOD part, you know the one where you actually can pick anything, do whatever you want?

But there's no good part. There's no 'all of the sudden, you pick stuff'.

I'm stuck in a bigger map but sadly I have but one direction to go. Forward. If I go, back, I get to a dead end.

Gran Pulse, which is the open part of the game, is nothing more then a bloated kidney.

You know, one way in, huge area, one way out.

And then bang. Back to the old path of going forward again. This is not good. Final Fantasy was different from all RPGs due to it's freedom in choices and exploration.

That's what differed FF from the other J-RPGs.

But still, the graphics are gorgeous, the gameplay's smooth planning fits the increase of the difficulty. Even though most of the difficulty hails from the new style of gameplay. The dungeon crawling business was already spoken of and we all knew that it would be that way. The storyline is actually something new. It's a plot that has it's own twist. It has a slip of the Yu Yevon syndrome, where there's a higher being in this world, Fal'cie and the Maker and there's the heretic/pagan people that everyone hates but with a catch, everyone has their own gods and their own agents who differ none from one and other, but hate each other, thus we have a FF12 plot in the mix, but there's no underdog in it, so we cannot reference Star Wars.

Speaking of FF12, the whole, American people = Good guys, people with different accents = born in another country and have totally different mindsets then the Americans is back! Yay Square, instead of the Brits they brought out the Aussies! Well, at least that'll be the only time we hear different types of English in one RPG game. Except if it's Fable.

The music score is excellent, as always and the characters aren't that annoying. Except Vanille. Who is perhaps the most strangest character ever. With that ambiguous accent of hers and overall bipolar mental skipping. Lightning also has a lot of resemblance to Cloud, both model-wise, yes people, Lightning was a rip-off of Cloud's facial exp​ressions, and her personality. But unlike Cloud's over-the-top OHMAHGAWDI'MHIGHANDWHOAMI, 30 minute long speech in Disk 2 of the Le Holy FF7, Lightning shifts behaviour rather quickly ( insanely fast and almost questioning of her sanity ) and her morals are shattered by the flick of a hat. Hope is Japanese-stereotype of J-RPG character who loses everything, gets mad, sees an outlet and stops being mad character, Fang's personality is flawed between objectives, an old friend and the harshness of living in a harsh environment, which FITS well in these sorts of games also she actually SOUNDS aussie. Snow looks like a cross between Zell and Seifer, you can't argue with that and Sazh is pretty much, AGAIN, the voice of reason ( It's true), because he's the 'old guy' who knows that waltzing in, smiling and waving your guns around is going to get you HURT. Even though his image is slightly stereotypical, the 'fro is more of a " I'm a comedy relief yet I can be taken seriously " type of character other then the " Yo, yo yo, dawg, I'm black " card. Which is refreshing! Also he's like 40. Again, how many old people have you seen in a RPG game?

Leveling up is similar to FFX, which is kinda of nice, until you reach the part where getting an extra HP boost costs a leg and an arm. The fighting is pretty weird, where even though it's 'harder' all you need to do is hit the right plans, press A on Auto-battle and let the game play it's course. But of course, most of the actions done by the game are the right ones, considering they automatically reassure that you don't use the wrong element and heal the monster you're fighting.

It's...a good game. Worthy of being bought and not worthy enough in NOT being sold after you complete it and get the achievements, due to the fact that this game has no replay value. I mean. It took me 27 hours to get me to the good part? Without skipping cutscenes? Really? This didn't happen to me on FF9, while be lost in the midst of Treno, wasting money on random auction houses. And then riding on m'ah airship, while haters hatin' on me.

Gosh, I miss the old days.


#76 harry4e

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Posted 18 March 2010 - 10:47 AM

QUOTE (FullmetalNinjaED @ Mar 18 2010, 02:29 AM) <{POST_SNAPBACK}>
This is one of the worst Final Fantasies I've played the graphics and music are great (though lacking the victory theme at the end of a battle) but the Battle System is not very involving and I just don't care about the Characters (with the exception of Snow he's freaking awesome) or the Plot.


I freaking love this game, I have quite literally spent the last three days just dossing around Gran Pulse before I decided to move on with the fic, , The upgrade system isn't all that great and can be very linear, but for me, it definitely elped me as this is my first Final Fantasy game.

Have to disagree with you on Snow, I personally found him to be the most lame Charactor from the group, he lacks a decent backstory, he acts all tough, yet he's a pansy, only thing cool about him is his bike and no reasons for guessing why that is.

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#77 James S Cassidy

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Posted 18 March 2010 - 12:58 PM

QUOTE (No WhereMan @ Mar 17 2010, 12:03 AM) <{POST_SNAPBACK}>
I don't know, I really liked FF9. I can't stand 8. Squall was like they tried to get the brooding moodiness of Cloud, but they took a wrong turn somewhere and he just became irritatingly lifeless with no personality. And don't even let me get started on Rinoa.


Awwww.....why not?

Squall was awesome and his weapon was fantastic. I actually think Rinoa is better than Aeris.

Rinoa had these funny moments like the dance hall and one of my favorite scenes where she ask Squall to giver her hug. She had more of a cute personality and was more outspoken than Aeris.

Squall actually got more life into him the more you played. He just wasn't good at admitting his feelings for Rinoa.

Heck, it was much better than Final Fintasy 10.

As soon as that scene with Tidus and Yuna laughing came up...I turned off the game and never played it again. I was like "Yeah, you're done." The only thing I liked about FFX was the commercials.

[quote name='FullmetalNinjaED' post='265804' date='Mar 17 2010, 07:29 PM']This is one of the worst Final Fantasies I've played the graphics and music are great (though lacking the victory theme at the end of a battle) but the Battle System is not very involving and I just don't care about the Characters (with the exception of Snow he's freaking awesome) or the Plot.[/quote

The battle system is not very involving? I don't quite understand that. You can to choose any attack style you want and even make your own strategies. Past Final Fantasies had it where you had to stick with mostly pre-set and While not bad the new system is much smoother and yet never stops for turn-based.

Snow is a corny, but he is as I see the comic relief. Like Cid in FF7 or thar one guy in FF8...I can;t remember the name at the moment.

Edited by James S Cassidy, 18 March 2010 - 01:37 PM.

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#78 Paradox Jast

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Posted 18 March 2010 - 01:04 PM

I'm currently on Chapter 12. Well, most of the way through Chapter 12. I honestly had to stop playing and take a break. Now that I've stopped, I don't really feel like booting it back up again. The game is decent and all, the graphics are wonderful and I love some soundtracks, like in the Ark. But...

This game doesn't strike me as very 'Final Fantasy'. Perhaps they were taking it a bold new direction... for me, they kind of went in the mostly wrong direction. Every Final Fantasy has been centered around the free exploration element. Even if it was in a confined environment for a while, it was still free exploration. That doesn't happen in this one at all, with one exception. Gran Pulse. But you don't even unlock most of the areas there (nor can you hope to legitimately fight any of the monsters there) until you beat the story part of the game! It's completely linear, point a to point b, point a to point b, over and over again. Now that battles are starting to take in the ballpark an average 5 to 10 minutes to finish, and boss fights are sometimes taking twenty to thirty, I just don't have the time or patience to keep swapping Paradigms and smashing the A button. The only real thing I do that's different is occasionally use the 'Army of One' ability on Lightning, since the animation for it is damn cool.

As for the characters... Lightning's attitude shift seems a little abrupt for my tastes, it only takes a chapter for her to change her entire outlook. I have no issues with Sazh or Fang and think their characters were done rather well, and Snow is the requisite hyper teammate/wannabe hero. Vanille just confuses the hell out of me with her mood swings. Hope comes across a little overblown in the beginning, but then when I think about his age (I'd guess he's probably about fifteen or so?) I can kind of understand his mindset.

I think this is the first FF game I've played where the characters ages haven't been expressly stated either, but I didn't play FFX or X-2, so they might not have been there. Lightning's age is the only one that's stated outright at any time in the game, and she's 21. I'd have to guess that Snow is probably about the same, perhaps 20, while Serah is 18, and that's being -very- generous. She's drawn like a 16 year old.

Vanille is probably 16 or 17, and I'd guess that Hope is 15 or so, like I said earlier. Fang is likely the second oldest, somewhere in her early twenties, but still older than Snow and Lightning. Sazh is obviously the eldest, and I'd place him in his mid to late 30's. All in all, attitude-wise, most of the characters have been portrayed accurately for their age.

The accent difference didn't bother me and I didn't look too deep into it. I could understand the necessity to give them accents to show that they are from a different world. If they had reversed it to make everyone on Cocoon have the Aussie accent and the Gran Pulsians have American accents, people would still whine that "Oh, they're showing that Americans are evil and need to be wiped out." or some such BS, so I'm not even looking into it.

The leveling system is a nice change, but the training costs on the ninth (and eventually) tenth tier are waaaaay outrageous. There is no gradual increase, you immediately go from splashing about in the kiddie pool to getting dumped in the deep end.

Despite the length of the battles towards the endstory, the battles themselves are fairly original. Since you can't move your characters, the programmed battle AI can be downright stupid at times. I can't tell you how many fights I've lost because while I was waiting for my ATB gauge to charge my character slowly walked and grouped up against my sentinel and healer, then all three of them got cleaved and died. If you're fighting 3v1 you surround your enemy, you don't group up! It's so frustrating.

So far I've got almost 44 hours in the game, spent some time getting my ass beat on Gran Pulse before I continued with the story. I'm almost on the final chapter, but rapidly getting bored. I'll probably go back to see how it ends if I have enough spare time, but the battles are starting to take too long for me to find them appealing. My attention is shot after fifteen minutes of the same thing, and to lose a battle or get hit with Doom and just miss the kill by a few thousand HP is a morale killer.

I miss being able to use the 'Eidolon's' on a regular basis like you could in the past games, mostly just to end a fight quickly. Fight the enemy toe to toe for a few, charge up, and let them have it. But that doesn't happen here, you can only use an Eidolon once every 2 to 3 battles, and even then they aren't that strong versus later enemies with monster HP. Remember those boss fights in other Final Fantasies where you'd be panicking, waiting for the gauge to fill so you can let the boss have it? Yeah... that doesn't happen here. If you expect to use your Eidolon more than once in a fight, be prepared for it to be a loooooooooong fight. Even with TP gauge boosters.

Overall, I'd rate the game a 7 out of 10, most of it for a decent story, good graphics, and a nice soundtrack. The takeaways are no freedom for exploration like you'd expect in an RPG, J-RPG or not. Having an inventory is mundane and overall useless, I made it to Chapter 10 before I changed or upgraded any weapons, and even then I likely wouldn't have needed to. You can have up to 4 accessory slots, 1st is free the other 3 you must 'level up' to get. No armor, so no damage mitigation other than what your accessories offer. The upgrade system might have seemed like a good idea but it's more complicated than it really needs to be, especially considering upgrades are ultimately pointless throughout the story. You can beat the main story without needing to upgrade a single thing, unless things are miraculously different in the last chapter, which I'm not seeing.

I was hoping things wouldn't be as bad as some reviews said they were, but those reviews were fairly accurate. I was excited when I got to Gran Pulse and could explore... but my characters were way too weak to beat almost everything I had access too. It more or less turned into an exercise in frustration. Then I started reading that you can't really DO anything there until after you beat the game! Talk about a killjoy. Because I really have the time to go back and play a game to see other stuff when there is no more story progression... yeah. If my current battles are any indication to go by, it will just be a grindfest.

Yeah, I'm not bitter about this game at all. *sigh*


As for FFVIII... I've played most of the FF series, and 8 was my favorite. To date, it's the only one I've played through completely three times. Squall seems like a bastard, sure, but if you pay attention to his backstory, his attitude makes sense. He's a war orphan as far as he knows, and his 'sis' (who pretty much was his sister in everything but blood) Ellone just up and left one day, without telling him where she was going or if she'd ever be back. Though all the kids at the orphanage treated her as 'sis', she doted upon Squall because of who his parents were.

So because of Ellone's leaving him, he comes to believe that if he acts like an ass and keeps everyone at a distance, he'll never feel the pain of loss again like he did when Ellone left. So that's what he did for the next 10 to 12 years, and Quistis was the only one who actively tried to 'break' him from acting that way, as she was the oldest among the orphans and tried to break Squall out of his funk, taking over the place of 'sis'. Squall didn't like that, and just closed up further. Then FFVIII starts, eventually Rinoa comes in, and for some reason decides that she needs to completely break down that stone wall Squall built up around himself. The Cid of FFVIII also tries to do his part, by making Squall be in charge of his entire 'SeeD' group, but Squall rebels, saying that he isn't capable of leading people, because he's afraid that he'll have to get close to them.

To me, of all the FF games I've played, Squall seems to be the most -realistic- main character I've ever played. A kid who was a beaten down orphan, had everything taken away and was trying to protect himself and be strong in the only way he knew how. So maybe he did it in a way we find odd, but without any real guidance that we know of (the Matron's story is kept rather quiet, other than the obvious plot points) he wouldn't have known better.

Rinoa's character was slightly overblown and exaggerated to me, but I could see it needing to be a person like her to break a person like Squall. I still found myself liking her in the end, though. The connection between their parents was not lost on me either.

FFVIII is probably the most controversial in the series to date, though FFXIII might take that title, we'll have to see. But I don't really see people who 'kind of liked' 8, there are either people who understood it and love it, or people who just don't like Squall (he's too emo! thats not proper if you don't have the face paint to back it up!) so therefore hate the rest of the game.

I didn't much care for it after the first play through. But I went back and played it again when I was older to see what I missed, and I finally understood the story. Then I played it a third time just because I wanted to get Ragnarok again. =P (I swear, that's my favorite part of that game.) I'm contemplating playing it for a 4th time, to actually complete it 100% this time. haha

But yeah, if any of you FFVIII haters out there are willing to give it one more shot after considering Squall's backstory again, try it. You might find it's not so bad after all.

Oh, and as an afterthought... Squall had the best weapon I've ever 'seen' on any main character in any Final Fantasy, especially once you upgrade to the Lionheart. His ultimate move once he got that weapon was one of the best as well.

Edited by Paradox Jast, 18 March 2010 - 01:06 PM.


#79 Sakura Blossoms

Sakura Blossoms

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Posted 18 March 2010 - 01:25 PM

QUOTE (FullmetalNinjaED @ Mar 17 2010, 10:29 PM) <{POST_SNAPBACK}>
This is one of the worst Final Fantasies I've played the graphics and music are great (though lacking the victory theme at the end of a battle) but the Battle System is not very involving and I just don't care about the Characters (with the exception of Snow he's freaking awesome) or the Plot.

Wow Ed, why am I *not* surprised you hate everything this game rolleyes.gif

#80 dl316bh

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Posted 18 March 2010 - 03:06 PM

I think I'm going to end up renting this game. I've played and bought pretty much every Final Fantasy game, but I think this is going to be the one I skip purchasing. All the changes sound like a gigantic turnoff and the game sounds like it has absolutely no replay value at all because of them.

QUOTE (Sakura Blossoms @ Mar 17 2010, 03:43 PM) <{POST_SNAPBACK}>
I loved 8.

That is all~

Same. It was a good game. It's main problem was that the junction system was completely and utterly broken.
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