The Multiversal Gaming Thread
#3081
Posted 06 March 2012 - 01:49 PM
#3082
Posted 06 March 2012 - 10:02 PM
Opening my Collector's edition right now. Got a free steelbook with it too. Time to play.
#3083
Posted 06 March 2012 - 10:46 PM
#3084
Posted 06 March 2012 - 10:52 PM
Still, I'm gonna hold on until GOTY edition.
Star Trek Online, Warriors Orochi 3, and Borderlands 2 will hold me off.
#3085
Posted 06 March 2012 - 11:00 PM
Praise?! Well, unless EA bribed everybody, I don't see why they would praise the ending. Don't get me wrong, the game feels great in general, but the ending is just an poor deus ex machina, it lacks closure and some parts might send you into rage.
#3086
Posted 06 March 2012 - 11:03 PM
Anyway, really, I have no opinions on the story because I don't have it, so I can't play it. I've only played the demo and that's about it.
#3087
Posted 06 March 2012 - 11:11 PM
#3088
Posted 06 March 2012 - 11:19 PM
Reading a supposed "leaked ending" is one thing, but it's a video game, it's meant to be played. It'll probably impact you differently if you play it than just read the game's script.
Besides, there's DLC expansions coming out for this game anyway.
#3089
Posted 06 March 2012 - 11:26 PM
#3090
Posted 08 March 2012 - 01:05 AM
Wii U Developers Licensed To Use Havok Physics, Animations
I guess I don't understand the logistics of it too well, but it looks like Nintendo's really trying to reestablish itself with third party developers. Apparently Assassin's Creed III and Darksiders II are already confirmed to get Wii U ports, which is great news for the those Nintendo fans who don't own Microsoft or Sony consoles.
Anyways, I'm personally more curious to see how Nintendo would incorporate Havok technology into their first-party titles. A Zelda game with AC's physics engine? *drools*
Edited by Boom...Winning, 08 March 2012 - 01:05 AM.
#3091
Posted 13 March 2012 - 10:24 PM
#3092
Posted 21 March 2012 - 03:17 PM
Its regarding the surge of negative comments about ME3's ending. Honestly the way he defended his team in saying the ending was artistic is bull. The ending was in no way conclusive and it was very lazily done. Nothing much was shown and you never get to see what all the choices you've done on all 3 games affect the ending. It makes you feel that all those important decisions you made was for naught. I just hope they release a DLC with an alternate ending or something.
Edited by Darth Krypt, 21 March 2012 - 03:18 PM.
DK
#3093
Posted 22 March 2012 - 03:36 AM
Its regarding the surge of negative comments about ME3's ending. Honestly the way he defended his team in saying the ending was artistic is bull. The ending was in no way conclusive and it was very lazily done. Nothing much was shown and you never get to see what all the choices you've done on all 3 games affect the ending. It makes you feel that all those important decisions you made was for naught. I just hope they release a DLC with an alternate ending or something.
A friend of mine predicted Mass Effect 3 was going to be a clusterf*** when it became known it would be out a little over a year after 2. There's just too much to do in a series like this - where choice is supposed to be king - for that to happen and still have choices that matter. From the sounds of things, they blew it big time. Said friend just knew it was going to happen just by the fact that Bioware already pulled said tactic with Dragon Age 2 and that went... badly.
I actually just read a blog on the problems with 3.
http://gameolosophy....ullst-part-two/
Doesn't sound promising.
Good News: They're saying that they're going to do a new ending.
Bad News: It will be part of upcoming material, meaning you need to buy DLC to actually conclude the conclusion of the trilogy, since the original ending apparently blew.
It's almost fascinating how spectacularly this is crashing and burning in fan sentiment for Bioware. Fascinating and kind of sad. They capture lightning in a bottle and then try to rush out the conclusion, possibly sacrificing it.
Nintendo's long had a habit of pissing third parties off, so I imagine the Nintendo faithful are holding their breath for Ninty not to alienate third parties again next generation.
I wouldn't wager on many first party titles using it. Zelda maybe. But a lot of creatures in Nintendo games are fairly whimsical and odd, which doesn't leave as much use for fairly accurate physics.

#3094
Posted 22 March 2012 - 04:02 AM
I actually just read a blog on the problems with 3.
http://gameolosophy....ullst-part-two/
Doesn't sound promising.
Good News: They're saying that they're going to do a new ending.
Bad News: It will be part of upcoming material, meaning you need to buy DLC to actually conclude the conclusion of the trilogy, since the original ending apparently blew.
It's almost fascinating how spectacularly this is crashing and burning in fan sentiment for Bioware. Fascinating and kind of sad. They capture lightning in a bottle and then try to rush out the conclusion, possibly sacrificing it.
I enjoyed DA2 though. Can't wait for the third installment. Wait, scratch that. They can spend as much time on it as they want so that it would be perfect and not rushed.
The blog basically sums up my thoughts and most of the fans who played ME3. Bioware is really robbing people with this DLC stuff. Its so ridiculous that they leave out certain parts of the game and you have to pay extra so that you can play it. That is freaking robbery man. Especially for the new ending. They owe it to the fans to make it free since they screwed up the ending. Instead they charge us for it. I'm very disappointed in Bioware. I am fan of them ever since the KOTOR series but the ME team really did badly.
Edited by Darth Krypt, 22 March 2012 - 04:03 AM.
DK
#3095
Posted 22 March 2012 - 04:15 AM

#3096
Posted 22 March 2012 - 04:27 AM
The best-selling titles certainly are, though I don't think unrealistic characters would absolutely preclude the possibility of an accurate physics engine being used. I've always seen the Metroid series as evidence as that, at least to an extent. I'd enjoy seeing how something like this would affect some of the gravity puzzles or the Screw Attack upgrade.
Anyways, there's a new Japanese trailer for Fire Emblem: Awakening out, for the few people here who might care.
#3097
Posted 22 March 2012 - 04:30 AM
They been consistent on releasing those over here these days or are there still the occasional "No Export For You" instances? Used to be a complete crapshoot as to whether they'd come over.

#3098
Posted 22 March 2012 - 04:41 AM
They been consistent on releasing those over here these days or are there still the occasional "No Export For You" instances? Used to be a complete crapshoot as to whether they'd come over.
After a few of the series' characters appeared in Super Smash Bros. Melee, they've pretty much all been released internationally. They've been consistent from Rekka no Ken (FE7) up until the most recent title, Shin Monshou no Nazo, which was a remake of FE3. I'm not exactly sure what happened with that one. Shadow Dragon supposedly sold fairly well over here.
Awakening's been confirmed in PAL regions, but NOA never really seems to confirm anything until a few months before release with titles like this. I'd be very surprised if it didn't come over here, but I guess it wouldn't be the first time something like that happened either...
Edited by Boom...Winning, 22 March 2012 - 04:44 AM.
#3099
Posted 22 March 2012 - 06:10 AM
It might be because of the 3DS. Nintendo is well aware we don't pay much attention to the older systems when the new hotness comes around, in contrast to the Japanese. There were Super Famicon games releasing well into the N64's lifespan, but we never saw most of them because the Super NES had been essentially forgotten in favor of the 64 by then. Same thing tends to happen with a lot of Nintendos sequels.
Not that Nintendo's the only one who does it; they never bothered to localize Valkyrie Chronicles III over here because - in a staggering shift from the Japanese - the PSP scene is essentially dead here.

#3100
Posted 23 March 2012 - 12:48 AM
It might be because of the 3DS. Nintendo is well aware we don't pay much attention to the older systems when the new hotness comes around, in contrast to the Japanese. There were Super Famicon games releasing well into the N64's lifespan, but we never saw most of them because the Super NES had been essentially forgotten in favor of the 64 by then. Same thing tends to happen with a lot of Nintendos sequels.
I forgot about that. Yeah, that probably rings true. It really seems odd, since most modern Nintendo consoles have backwards compatability with the previous generation, but I guess I really don't understand how the average consumer thinks. Or the industry I guess.
That being said, with how insanely well the DS sold, I'd think they'd try to cling onto that for a little while longer. I'm pretty surprised the sequel to that last Pokemon game is coming to the DS instead of the 3DS. I wonder if that's just because they don't want to upset Poke fans. I'm still baffled by how well those games sell.
Hmm, I didn't know it was that bad. My experience with the PSP was pretty limited, but I enjoyed the little I played of it. Hopefully the Vita can garner some more interest over here.
Edited by Boom...Winning, 23 March 2012 - 12:50 AM.
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