Lol, I'm pretty sure Shippu and Mike will happily fill in. XD
The Multiversal Gaming Thread
#2581
Posted 02 September 2011 - 05:11 PM
Lol, I'm pretty sure Shippu and Mike will happily fill in. XD
#2582
Posted 02 September 2011 - 05:29 PM
shad, get white knight! HAHAHAHA
#2583
Posted 02 September 2011 - 07:16 PM
Lol. I finally found my copy of the first WKC. Turns out I never got it back from my friend.
http://www.destructo...ar-210438.phtml
So a subscription based system for additional features for COD. You have 20 pieces of DLC free for a year....But it's 50 bucks a year. I doubt most MMOs cost 50 bucks a year.
Edited by shadow_Uzumaki, 02 September 2011 - 11:08 PM.
#2584
Posted 03 September 2011 - 01:14 AM
http://www.destructo...ar-210438.phtml
So a subscription based system for additional features for COD. You have 20 pieces of DLC free for a year....But it's 50 bucks a year. I doubt most MMOs cost 50 bucks a year.
MMOs that require subscription(the decent ones) are 10-15 bucks a month($120-180 a year). Though, the quality of the content that is released for MMOs using that $10-15 a month is quite a bit higher than anything COD has ever had...or ever will most likely...
Edited by Zin, 03 September 2011 - 01:17 AM.
#2585
Posted 04 September 2011 - 01:50 AM
We're getting there Insurrection i guess we won't see the the real deal for another year or two.
Edited by Dreamer, 04 September 2011 - 01:51 AM.
#2586
Posted 04 September 2011 - 02:05 AM
#2587
Posted 04 September 2011 - 02:42 AM
Also, if anyone has a beta code for an Assassin's Creed Revelations multiplayer beta but don't want/need it, please PM it to me?
Edited by shadow_Uzumaki, 04 September 2011 - 02:43 AM.
#2588
Posted 04 September 2011 - 07:41 PM
Nintendo of America not releasing Xenoblade Chronicles in North America is positively criminal.
Being a lucky European, I've been able to play Xenoblade Chronicles, and it just feels amazing. The story so far is fantastic, and I really like the gameplay, which is a kind of twist on Final Fantasy XII (auto-attacks, and you decide where to move characters and what arts/magic to use). Shulk's ability to see the future is also implemented nicely, it isn't just a cut-scene thing. It's used in certain battles, and you have to take action to stop bad futures from happening by warning allies and/or using certain abilities. You can even see what items will be used for future quests, so you don't end up selling off important stuff by accident. You can also build relationships between your party members and also certain NPCs (of which there are many). There is so much stuff it's mind boggling, and I cannot see anyone getting 100% on Xenoblade for a very long time.
The art/graphics are also incredible. When you step out onto Bionis' Leg, and the terrain stretches out before you, you wonder just how the hell Monolith managed to pull it off on the Wii.
By the way, I just met Sharla in the game. She is just awesome. Do you know how she cures the other party members of aliments?
She shoots them. XD
Hopefully, Reggie will do the right thing and all Americans will be able to enjoy Xenoblade Chronicles. If not, there's always importing... (with the help of a little hacking on the Wii)
#2589
Posted 05 September 2011 - 02:56 PM
http://www.joystiq.c...need-of-brains/
Dead Island reviews. I know people say to 'think for yourself' on these things, but I find that reading a review may (or may not) help you get a glimpse or a bead on what a game might entail. So far, the vibe I'm getting is that it has potential. Dtoid's Jim puts it best; it's a cluttered, incomplete mess but somehow it manages to click together and still be fun. Oh and that it's much easier and less frustrating when played with co-op. And it's basically melee Borderlands with Zombies.
Edited by shadow_Uzumaki, 05 September 2011 - 02:57 PM.
#2590
Posted 05 September 2011 - 03:54 PM
#2591
Posted 05 September 2011 - 04:22 PM
Chances are, I'll have fun with this game. Dead Rising 2 got an average review as well, I'm still enjoying that.
#2592
Posted 05 September 2011 - 10:47 PM
Some more info of the 37 fixes on the Day One patch for Dead Island. I'll be getting this game tomorrow, but I won't be home until around at or after 6:30ish though. Tuesday's my longest day for college.
#2593
Posted 06 September 2011 - 02:21 AM
Well, what's interesting is that the family from the trailer appears on the actual game:
Edited by alexander, 06 September 2011 - 02:33 AM.
#2594
Posted 06 September 2011 - 02:26 AM
Aw, that's sad. Ah well, they left behind a nice axe you can take and decapitate more zombies with, eh? It all balances out.
Looks like dad wasn't a badass enough. Bonus interwebz points if you guess what I just referenced
Edited by shadow_Uzumaki, 06 September 2011 - 02:28 AM.
#2595
Posted 06 September 2011 - 02:54 AM
Some more info of the 37 fixes on the Day One patch for Dead Island. I'll be getting this game tomorrow, but I won't be home until around at or after 6:30ish though. Tuesday's my longest day for college.
I won't be seeing my copy in the mail till Wednesday or Thursday probably... labor day =/
#2596
Posted 06 September 2011 - 07:20 AM
No release date delivery ? Sad days...
In other news, I finally finished Deus Ex: Human Revolution.
Ultimately, I really enjoyed the game. I'd probably give it a 9/10 even with the issues I had. The atmosphere is true to the original game and the surrounding lore really gives it a feeling of immersion. As do the conversations of the people around you as you simply walk down a street.
The story(for me) was pretty straight forward, really. I did like the characters, though. And the dialogue was pretty good.
Anyways, if you like stealth and RPG elements, I'd recommend this game.
Edited by Zin, 06 September 2011 - 08:18 AM.
#2597
Posted 06 September 2011 - 12:33 PM
Nintendo of America not releasing Xenoblade Chronicles in North America is positively criminal.
Being a lucky European, I've been able to play Xenoblade Chronicles, and it just feels amazing. The story so far is fantastic, and I really like the gameplay, which is a kind of twist on Final Fantasy XII (auto-attacks, and you decide where to move characters and what arts/magic to use). Shulk's ability to see the future is also implemented nicely, it isn't just a cut-scene thing. It's used in certain battles, and you have to take action to stop bad futures from happening by warning allies and/or using certain abilities. You can even see what items will be used for future quests, so you don't end up selling off important stuff by accident. You can also build relationships between your party members and also certain NPCs (of which there are many). There is so much stuff it's mind boggling, and I cannot see anyone getting 100% on Xenoblade for a very long time.
The art/graphics are also incredible. When you step out onto Bionis' Leg, and the terrain stretches out before you, you wonder just how the hell Monolith managed to pull it off on the Wii.
By the way, I just met Sharla in the game. She is just awesome. Do you know how she cures the other party members of aliments?
She shoots them. XD
Hopefully, Reggie will do the right thing and all Americans will be able to enjoy Xenoblade Chronicles. If not, there's always importing... (with the help of a little hacking on the Wii)
Agreed! I'm just about 11 hours into the game, and I'm loving it so far. This might also be the first game in a good while where I actually want to do side quests, since it makes grinding fun. The story and battle system makes it one of the best games for the Wii, so if you're American, this is the game that makes hacking your Wii worth it.

#2598
Posted 06 September 2011 - 05:27 PM
Excellent, a fellow Xenoblade player.
Now I'm really itching to play more of the game, but unfortunately I have to get ready for work soon. Friday can't come soon enough...
#2599
Posted 06 September 2011 - 07:18 PM
#2600
Posted 06 September 2011 - 08:47 PM
*huggles Amazon and its launch-day delivery~*
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