To remind everyone, there will soon be an update to the official PSO2 website!
PSO2 Japanese WebsiteIt's now the 28th in Japan, but we have no idea when they plan to publish the update. There's supposed to be an official trailer, and some extra information.
I think I played a Hunter.. but I can't even remember anymore XD.
Hunters are great to use.

Even with PSO's basic combat, you had to keep your brain going and change tactics on the fly as you dodged attacks and surrounded monsters. Hell, I remember being able to just glance at the little dots on the radar and tell exactly what enemies they were, just from the speed and manner of their movements.
Psyched! I was wondering when we'd finally get some information on this game. I never played PSO1 online, but nevertheless spent probably over a hundred hours on it.
The combat especially has me interested. I love 3D action games AND third person shooters.
I hope they don't. I get that some people aren't fond of a series that's primarily been on consoles going PC exclusive, but making it multiplatform just splits up the community. Also, PC games are much easier to patch, from what I understand.
Trust me, PSO was WAY better online.

If you find great people to play it with, the experience is priceless. I used to run with a wonderful bunch of people, and we'd chat about all sorts of things as we explored and fought monsters.
After some thought, I'm in agreement with you on the platform issue. One reason PSO was so successful was because it was focused on one platform at a time (Dreamcast, then Gamecube, then PC), and it had a truly global community. Phantasy Star Universe split the community across regions AND platforms, which was a bad move. It meant that the EU/US and JP players couldn't interact, and the community was fragmented. The community was too small on the EU/US PC/PS2 servers and the JP Xbox servers, so they were shut down very early in their lives.
Not only that, but the various platforms meant that content updates were slow to spread from the Japanese PC version to the other versions. As of now, the Xbox 360 version of PSU is a year behind the Japanese PC version, and it still has major chunks of content missing.
I've heard that Sega plan to go back to one server, one platform for PSO2. I dearly hope that's true. That way, when new content is updated, there'll be little to no delay for non-Japanese players. They are indeed easier to patch, and Sega also won't need to go through any third-party approval process (like they have to for Xbox Live). Sonic Team are also trying to make sure that the game scales nicely for lower-end PCs so that as many people as possible can play.
These are the PC requirements for the Alpha build, so they're subject to change:
- Operating System: Windows XP, Vista, or 7.
- CPU: Intel Core2Duo E6300 or higher
- XP: 1.5GB or more Vista/7: 2GB or more
- Disk space: More than 8GB
- Resolution: 1280 x 720 or higher.
- Graphics: NVIDIA GeForce 7800GT or equivalent (or better).
- Sound: DirectSound compatible sound card.
- DirectX: 9.0c or higher.
- Internet: Broadband connection.
I'm down to pay for this for a while.
In the meantime. How about getting on PSO you jerks. XD
www.schtserv.com
XD
I've had PSO Blue Burst installed on my PC for a long while. Since I have a few days off now (due to working my ass off over Easter week), I could try a quick run. Maybe I'll go HUnewearl again or I could use a Cast. Honestly, I'm not too sure how the game will feel after all this time playing PSU and Phantasy Star Portable 2. No lock-on, no strafing, and VERY basic camera control...

What do you play as, Jo?